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Monthly Archives: December 2017

Terrain builder – hands on approach

On the November 10thth, Lazar Radosavljević talked about integrating terrain asset with Leap Motion Controller and Oculus Rift in Unity environment. The result was an immersive environment for landscape creation called Terrain builder – hands on approach. The user can shape terrain in various ways and place 3D objects in the scene such as trees and houses. Presentation slides can be viewed here.