On the March 15th, Dragan Okanović talked about Reyes architecture, stages of the pipeline and future of the technique. Presentation slides can be viewed online on slideshare. Slides’ notes have additional information that might be helpful.
On the March 15th, Dragan Okanović talked about Reyes architecture, stages of the pipeline and future of the technique. Presentation slides can be viewed online on slideshare. Slides’ notes have additional information that might be helpful.
On the November 24th, Dragan Okanović talked about global illumination and real-time techniques that exist and that are used in game production.
Some of the covered techniques were: pathtracing, radiosity, irradiance volumes, [C]LPV, RTV, SVOGI, RRF. Presentation slides with additional notes (in English) can be found at slideshare or GDrive.